Worlds beyond
the screen.
Four explorations of presence, performance, and perception—built through storytelling and real-time technology.
Lucid Dreaming
A live motion capture performance exploring digital burnout. A woman wakes, works, and dreams on repeat as her subconscious begins to overwrite reality. Motive and Unreal Engine connect body data, lighting, and level shifts to a story of psychological fragmentation.
Screenwriter · Lead Unreal engineer · Character modeling · Production director
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ZEN: Multisensory VR
A virtual temple experienced through incense, wind, and the sound of a singing bowl. Smooth locomotion and Blueprint-driven air pumps connect physical sensations to narrative moments, drawing on the Buddhist symbolism of the elephant.
Screenwriter · Director · Lead Unreal engineer · Production director
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Myco’s Secret
Follow Myco, a sentient organism, into a bio-laboratory with a mirrored world beneath its surface. Spatial audio, dynamic lighting, and a Blueprint-linked scent system expand the ride into a multisensory narrative. Inverted and retextured environments blur perception and reality.
Screenwriter · Director · Lead Unreal engineer · Sound designer · Production director
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Wuxia
A martial artist fights through waves of enemies toward a mountaintop duel. Built with Unreal Engine Sequencer, Mixamo combat animations, and MetaHuman and Mixamo character assets, the sequence explores cinematic choreography, camera design, and martial arts spirit.
Screenwriter · Director · Lead Unreal engineer · Production director